Experiencing the Body as Play | Rakesh Patibanda
Research Portfolio

Research Project

Experiencing the Body as Play

HCI Theory Full Paper
Year2018
VenueCHI '18
LocationMontreal QC, Canada
Pagespp. 1-13 (13 pages)
Experiencing the Body as Play

A research paper arguing that the future of games isn't just about using your body as a controller, but about experiencing your body itself as the game. The paper offer design guidance for this emerging vision.

Games research in HCI is continually interested in the human body. However, recent work suggests that the field has only begun to understand how to design bodily games. We propose that the games research field is advancing from playing with digital content using a keyboard, to using bodies to play with digital content, towards a future where we experience our bodies as digital play. To guide designers interested in supporting players to experience their bodies as play, we present two phenomenological perspectives on the human body (K"orper and Leib) and articulate a suite of design tactics using our own and other people's work. We hope with this paper, we are able to help designers embrace the point that we both "have" a body and "are" a body, thereby aiding the facilitation of the many benefits of engaging the human body through games and play, and ultimately contributing to a more humanized technological future.

Florian 'Floyd' Mueller, Richard Byrne, Josh Andres, Rakesh Patibanda

whole-body interaction play exertion games exergame
F'
Florian 'Floyd' Mueller
Exertion Games Lab, RMIT University
RB
Richard Byrne
Exertion Games Lab, RMIT University
Josh Andres
Josh Andres
Exertion Games Lab, RMIT University
RP
Rakesh Patibanda
Exertion Games Lab, RMIT University