Going into Depth: Learning from a Survey of Interactive Designs for Aquatic Recreation | Rakesh Patibanda
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Research Project

Going into Depth: Learning from a Survey of Interactive Designs for Aquatic Recreation

HCI Theory WaterHCI Full Paper
Year2022
VenueDIS '22
LocationVirtual Event, Australia
Pagespp. 1119–1132 (14 pages)
Going into Depth: Learning from a Survey of Interactive Designs for Aquatic Recreation

A systematic review of 48 research papers on interactive technology designed for water-based activities, from swimming to water parks. The paper maps out what's been done and identifies design opportunities for making aquatic recreation more engaging and beneficial.

Aquatic recreation encompasses a variety of water-based activities from which participants gain physical, mental, and social benefits. Although interactive technologies for supporting aquatic recreation activities have increased in recent years, the HCI community does not yet have a structured understanding of approaches to interaction design for aquatic recreation. To contribute towards such an understanding, we present the results of a systematic review of 48 papers on the design of interactive technology for aquatic recreation, drawn from the ACM, IEEE, and SPORTDiscus libraries. This review presents an aquatic recreation user experience framework that details problems and opportunities concerning water and HCI. Our framework brings us closer to understanding how technology can interact with users and the aquatic environment to enhance the existing recreational experiences that connect us to aquatic environments. We found that designers can elicit delight, enablement, challenge, and synergy in aquatic recreation experiences.

Christal Clashing, Ian Smith, Maria F. Montoya, Rakesh Patibanda, Swamy Ananthanarayan, Sarah Jane Pell, Florian 'Floyd' Mueller

CC
Christal Clashing
IS
Ian Smith
MF
Maria F. Montoya
RP
Rakesh Patibanda
SA
Swamy Ananthanarayan
SJ
Sarah Jane Pell
F'
Florian 'Floyd' Mueller